Mission | Walkthrough | Gallery | Changelog |
For an interactive map that shows important details such as objectives and easter eggs, click here.
Like the first mission, Peacekeeper, this is a micro-intensive mission, in which the player must depend in unit management and mind control constantly to accomplish the objectives, here.
In this mission, the PsiCorps Troopers and player-owned Engineers (whether mind-controlled or trained) will not be fired upon by the Tech Artillery Bunkers.
Panorama[]
SPOILER