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Pride of the Allied navy.
- Aircraft Carrier
Aircraft Carrier
Allcarrier
Unit
Affiliation

Allicon Allied Nations

Role
  • Siege
  • Precision strikes
Armament

Hornet UAVs (4x)

Tier

3

Properties
Hit points
  • 1000 (Aircraft Carrier)
  • 75 (Hornet UAVs)
Armor type
  • Heavy (Aircraft Carrier)
  • Light Aircraft (Hornet UAVs)
Speed
  • 4 (Aircraft Carrier)
  • 26 (Hornet UAVs, jet)
Production
Cost

$2000

Build time

1:20

Produced by

Allied Naval Shipyard

Requires
Combat
Attack range

23

Notes
  • Self-repair
  • Cannot be hijacked
  • Cannot be depiloted
Carricon
The Aircraft Carrier is one of the two capital ships used by the Allies. It carries several Hornet UAVs to attack enemy targets from afar.

Description

The Aircraft Carrier is one of the most powerful ships the Allies have to offer. Packing several UAVs capable of delivering their payload over huge distances with deadly accuracy, this floating airbase is capable of leveling any enemy base to the ground with ease. Just be careful, as the Carrier has a large minimum range, and thus is vulnerable to naval assault.

Overview

The pride of the Allied fleets as well as their capital ship, the Aircraft Carrier is the Allied long range siege unit. The Aircraft Carrier's main difference from most of its counterparts (as well as its main advantage) is their UAVs as their weapon. UAVs are not only capable of dealing high amount of damage, but also very accurate. They are not only useful for destroying buildings but also use for precision strikes against slower targets if the need arises. In addition, they also have no minimum range so they can even engage in close range, enabling some way of defending itself. They can also overwhelm defenses thanks to the number of UAVs it can released unlike its counterparts.

However, it shares the same weaknesses as its rivals; despite its numbers, sufficient anti-air defenses will prevent any of its UAVs from dropping its payload to its intended targets. While any lost UAVs can be replaced, their parent carrier needs a few more seconds to replace them. The UAVs aren't able to inflict as much damage compared to other siege naval units. Lastly, the Aircraft Carrier require escorts to ensure its safety, as it is also defenseless against aerial/naval anti-armor units at close range.

Assessment

Pros

  • Strong siege weapon with incredibly long attack range.
  • Quite durable.
  • Hornet UAVs are free and can be constantly replaced with new ones.
  • Very dangerous in large numbers since massed Hornets are very hard to take down.
  • Hornet UAVs can attack moving targets with better precision than other siege naval units.
  • Unlike the Dreadnought, it can use its Hornets to strike targets at close range.
  • Can self-repair.

Cons

  • Cannot attack submerged units unless they surfaced.
  • Cannot attack aircraft.
  • Anti-aircraft weapons can destroy Hornet UAVs quite easily.
  • Slow-moving.
  • Expensive ($2000).
  • Hornet UAVs take a while to return and reload after finishing its bombing run.
  • Hornet UAVs aren't able to inflict as much damage compared to other siege naval units.

Quotes

The Aircraft Carrier uses the voiceset of the same unit in Yuri's Revenge.

When selected

  • Aircraft Carrier responding.
  • Pride of the Allied navy.
  • Flight deck cleared.
  • The largest ship in the fleet.
  • Preparing jets for takeoff.

When ordered to move

  • Slow and steady.
  • Hold the course.
  • Coordinates confirmed.

When ordered to fire

  • Release the swarm!
  • Naval air fleet engaging!
  • Hornets in the air!
  • We have a target.
  • Commencing attack run!

See also

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