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The armies of Epsilon Headquarters are expanding their bases beyond Antarctica. Their superior genetically enhanced infantry is a threat to the entire world and to make things worse, there is an entire air armada coming to reinforce their positions.
- Map description

Ascension Challenge is a Challenge map that pits the player(s) against three Epsilon Headquarters armies. Enemy reinforcements consist mostly of aircraft that arrive every 15 minutes, as well as buffed infantry by the masses.


Every 15 minutes, the Golden Armada, a group of 12 Basilisks, 7 Salamanders and an Aerial Fortress Irkalla, will appear in the central point on the top edge of the map, then proceed towards the south where the players' bases are located. Their arrival is signaled by an EVA announcement and the sudden change of music (which is the same theme used in Godsend); music will return to normal once the Golden Armada is destroyed. Note that since the rest of the aircraft are escorting the cumbersome Aerial Fortress Irkalla, it will take time before they reach the players' base. It is recommended that the challengers have plenty of anti-aircraft defenses before they arrive, as the SAM Bunkers aren't enough to stall the armada for long. The only way to stop these continuous aerial reinforcements permanently is to destroy the main Epsilon Headquarters base located directly north of the players' starting areas.

All enemy infantry also receive a permanent defense boost. This is further supported by the Epsilon HQ's bases start with 2 Cloning Vats at the ready, which make their infantry numbers nearly unstoppable and limitless. These Cloning Vats can also affect Rahn, whose build limit is raised to 2, meaning that there can be 6 Rahns per base in this map. In addition, he cannot be trained by the challengers if they capture one of the HQ bases.

Outside of three bases, the enemy starts with a large number of Stalkers, Shadow Tanks and Genomines scattered around the map.

Tech buildings



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