Due to the recent changes in Stone Cold Crazy's wiki page , I added a new section to point out any errors found in some missions, the Errata section. Please watch of videos containing Mental Omega campaign playthoughs to point out errors and record in a one mission's wiki page at a time.Read more >
Game Speed 0 1 2 3 4 (normal) 5 6
FPS 10 12.5 15.625 20.833 31.25 62.5 ∞ (As high as the computer permits)
Speed ratio 0.32 0.4 0.5 0.667 1 2 ∞ (As high as the computer permits)
PACERRECAP (talk) 20:00, June 5, 2017 (UTC)Read more >
Please delete this because I just want to keep my ideas to myself. I don't wanna post any senseless blogs no more since I just accepted the warning.
Thank youRead more >
Anyways we had already a campaign missions like the Soviet Mission in YR "To The Moon" and it's remake which is called "Earthrise" that will be available in the future updates, not in version 3.3.2.
Since there is no Allies in every space missions but only Soviets and Yuri's Army which can both train Cosmonauts as an alternative infantry.
However, for my opinion , the Space Warfare mode could be a bad idea to me because it could ruin the entire mod. And also this mode will reminds me of those in StarCraft.
Perhaps that could not make any sense because it's very hard to develope for this.Read more >
I'm just want to tell you guys that those epic units like the Centurion Siege Crawler, Irkalla, and MADMAN are considered as a non-infantry hero units? I'm just confused because they can be built only one in Skirmish mode but in the campaign aren't.Read more >
When you go to Yuri's page, you will see this unit next to Yuri in the right. I don't know if this hero unit could be either one of Yuri's second-in-command or a commander of the Epsilon Headquarters?Read more >
I mostly enjoyed these units when I played this game in Skirmish mode.
Now here's my opinion.
Best: Chrono Prison
Best: Apocalypse Tank or Iron Dragon
Best: All of them
Now what's yours.Read more >
Also, the Challenge redlinks are found on the article (currently 9 in total) are important to make articles such as Freedom or Purgatory.
Any redlinks found on any articles must be necessarily observed before you make an article from the redlink, one by one. (appoximately 60 redlinks in all articles in total)Read more >
Just going to use this as a quick tip for anyone wanting to add videos. If you've tried to add one, I'm sure you've seen what they look like, so I'm just going to teach you guys how to add videos to galleries so that they look alright.
So first, load in a video you want to where you want it (Say, a walkthrough section). After that jump straight to code view (you can find it through the thick lines next to cancel and you should be greeted to something like this, but with [] on each side:File:This is a video|thumb|right|335 px
Flip off Everything before and after the videos name so we get just the nameThis is a video
And add the following tags (Without ' marks). Do this before and after so it looks like this in code
And you should get some…Read more >
Since there are plenty of challenges that version 3.3.1 has to offer so far, perhaps we could expand their pages by adding strategies (from just tips like chokepoint locations to extremely detailed walkthroughs such as timely build orders, up to you)? Of course, it would be divided per faction and/or even difficulty if someone has the guts to try out the Medium/Hard Challenges and share their experiences while doing so. What are your thoughts on this suggestion?Read more >
So, no efforts have been made into this category, so I want to know how we plan on tackling this. Right now, we have a maps redlink, a redlink to Tiki Torture and no idea how we plan on organizing this beyond this step. I have my own idea of how to do this, but I want to see if anyone else wants to pip up or give their own pitch on how to do this.
So, what I propose for maps is that we create the maps page as a kind of hub for the different map types (by gamemode) and a light description of what they are. Each one links to a verbose description of the gamemode, and a list of maps available for the group. The maps themselves have pages with their preview, a quick summary of the map, and an expanded section detailing features and mini-str…
Read more >
Currently, a lot of missions link to Act One, which does not exist as a page and with the WW3 and Mental Omega War existing, it doesn't feel like it's really needed.
What I propose is that we do one of the following:
1) Link pages to Campaign#Act_One and Campaign#Act_Two. This gives users direct access to the other missions at the push of a button, and makes the most logical sense to connect to.
2) Link the pages to the Third World War and Mental Omega War pages. This is a less desirable approch, especially since we don't have a concrete timeline set down, but they are Acts One and Two respectively.Read more >
Help me clear the "see also" from all useless stuff it should only be the same tank type from the same faction.
Also help me add quotes from units that use the same voice sets of other units from other games, just stating the fact that they use the same voice set isn't enough.Read more >
Because the current admin appears to be no longer active, I have filed a request to become this wiki's new admin.
I have been around in the Wikia community for quite a long time, so I have understand much of the matters behind it. If I was made the new admin, I will do the best I can to make the Mental Omega APYR Wiki a best source of information for the mod.
Please voice your opinions about this here, as feedbacks are needed for anyone who wants to be active and help in attending the wiki.Read more >