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Chronosphere
Allchronosphere
Structure
Affiliation

Allicon Allied Nations

Role

Support superweapon

Tier

3

Properties
Hit points

1000

Armor type

Big Heavy Structure

Production
Cost

$3000

Build time

2:00

Produced by

Allied Construction Yard

Requires
Combat
Cooldown

7:00

Attack range

3 (area-of-effect)

Function
Power

-200

Allows

Chronolift

Abilities

Chronoshift

Notes
  • Only one may be present at a time
  • Uncapturable
  • Can be infiltrated to reset the superweapon's timer
Csphicon
The Chronosphere is the iconic Allied superweapon used to teleport vehicles anywhere on the battlefield.

Description

The Chronosphere is the Allied support superweapon. Einstein's most memorable and recognizable invention, previously used to great effect in the Second Great War. This structure has the capability to warp several vehicles to any location on the battlefield in the blink of an eye.

The Chronosphere has been improved many times over by SteinsTech over the years, such as enabling it to permanently teleport more than one vehicle, allow infantry within transports to be teleported safely, and theoretically reduce the chance of chrono vortexes to zero. The chronoshift is still deadly to unprotected infantry though.

When the Experimental Warpshop is built, together with the Chronosphere they will provide access to another teleporting support power, which is the Chronolift.

Chronoshift

Chroicon
The Chronosphere can teleport up to 9 vehicles in its area-of-effect to any location around the battlefield in the blink of an eye. However, this ability, known as Chronoshift, does not work on infantry and will instantly kill them, although infantry inside vehicles will be safely teleported. It also does not affect aircraft (except for Stallion Transports), even if they are grounded, and epic units.

Note that teleporting land vehicles (except amphibious ones) to water will cause them to sink to their demise or result in their destruction upon arrival; this also applies for teleporting naval vessels to land as well.

Overview

Gallery

Trivia

  • In version 3.3, the Chronoshift can no longer teleport enemy units nor kill any infantry. In addition, the support power Chronolift will be available once the Chronosphere and Experimental Warpshop has been constructed.
  • In version 3.3, all navy transporters such as Voyager, Zubr, Mandjet and Warturtle cannot be teleported.

See also

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