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Conscript reporting.
- A Conscript addressing their commander
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The Conscript is the basic and cheap foot soldier of the Soviets.

Official description

Conscripts are men drafted into service for the Soviet armies. With Soviet forces pressured to churn out an ever increasing amount of troops, Conscripts are often poorly equipped and only have the most basic military training. They are very cost effective however and are often trained en masse for use in human wave tactics. Conscripts can garrison buildings to increase their rather low survivability.[1]

Overview

The Conscript is the basic Soviet infantry unit. Armed with a submachine gun, they are decent against infantry and weak against everything else. However, their low cost and quick build time allows them to be amassed in large quantities quickly. Many Soviet generals often use Conscripts as cannon fodder to allow their stronger units like Desolators and tanks to survive longer.

To improve their combat potential, they can be garrisoned in civilian buildings and Battle Bunkers along with the Flak Trooper.

Unfortunately, they don't last long in battle unless they are garrisoned in civilian buildings. While they are the cheapest infantry unit in the game, they also the weakest among the basic infantry so they will lose to deployed GIs, Initiates and Knightframes on their own. They are also vulnerable to specialized anti-infantry units.

Appearances

Act One

  • Aside from their near ubiquitous presence in Soviet forces throughout the war, Conscripts are also used by PsiCorps and Scorpion Cell during the early parts of the Third Great War. From Killing Fields onward, PsiCorps start to phase Conscripts out in favour of Initiates: in the final Epsilon mission Moonlight, Initiates replace Conscripts as a trainable unit from the Soviet Barracks used by Epsilon.

Act Two

  • During Act Two, the only Conscripts used by Epsilon are mind-controlled Soviets, except in Obsidian Sands, where a small group of them appear as part of Scorpion Cell forces.

Assessment

+
  • Cheapest infantry unit in the game ($50).
  • Decent against infantry and light units.
  • Gains promotion easily.
  • In large groups, it can serve as meat shields and easily overwhelm single-target units.
  • Can garrison buildings to vastly improve fighting power and survivability.

  • Weakest among basic infantry.
  • Easily countered by anti-infantry weapons, even when in sheer numbers.
  • Can be easily crushed by most tanks.
  • Vulnerable to poison clouds, fires and radiation.

See also

References

  1. Soviet Infantry page on the official Mental Omega website