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The Duplicant is the upgraded version of the Clairvoyant when one is infused by a Nanofiber Sync. It is a completely different entity that no longer resembles its former self in any way, shape or form, and uses weaponized nanites that allows it to "infiltrate" enemy infantry and multiplies itself through a rather gruesome procedure.

The Duplicant's body are also capable of repairing itself in an alarming rate, making these drones a frightening sight to behold by infantry, especially when massed in hordes.

Official description

The nanofibers turn Clairvoyants into little monsters, who instead of infiltrating enemy structures will begin to infiltrate.. enemy bodies. The nanomachines in a Clairvoyant's body start rapidly multiplying the moment a sync happens. This unending multiplying means they require additional resources in order to continue the process.

This is why they form this weird body, the Duplicant, which will crawl towards enemy infantry in order to 'devour' them and use the collected materials for multiplication. Keep in mind, that once a Duplicant performs its attack, it will temporarily disintegrate in order to take over another body, but if it fails to do so, the nanites will not be able to reassemble into a Duplicant body. One Duplicant can kill more than just one enemy soldier, so if it hits just right, a whole chain reaction might take place.

The structure of a Duplicant is very different compared to that of the Clairvoyants, as it is a body that has completely been taken over by activated nanomachines. As its small devices and the windflow drive get consumed by the insatiable nanites, the Duplicant can neither cross water zones or gain speed boosts near the Spinblades. It also loses the ability to detect cloaked units and generally becomes less resistant to damage, although due to continuous multiplication of nanites in its body, it can regenerate from taken damage to an extent.[1]



  • Kills most infantry instantly, disintegrates in the process.
  • Effective against groups of infantry.
  • Successful infantry kills will result in reassembly and even multiplication of new Duplicants.
  • Immune to Dogs and Spooks.
  • Immune to mind control, poison and radiation.
  • Can self-heal.
  • Detects and engages enemy infiltrators.
  • Can clear garrisons.

  • Requires Nanofiber Sync to upgrade.
  • Extremely fragile.
  • Very vulnerable against anti-infantry fire.
  • Can only attack close range.
  • Loses its swimming and detection abilities.
  • Vulnerable to magnetic weapons.
  • Cannot attack vehicles and structures.
  • Tougher infantry units such as Brutes will require more than one Duplicant to eliminate.


Like the Clairvoyant and unlike other drones, the Duplicant speaks through a synthesized voice, only in a deeper tone, and remains voiced by De'Lante Capers (previously credited as Rhys_Dallows).

When selected

  • Operational.
  • We eat, therefore we are.
  • We are, therefore we eat.
  • Duplicant.
  • There will be more.
  • Nanoids active.
  • Linked together.

When ordered to move

  • Steady.
  • Coming through.
  • Remote viewing active.
  • Connectively.
  • Altogether.

When ordered to attack

  • Duplicate.
  • A nuisance.
  • We are you.
  • Enhance.
  • Retired.
  • Let us be in your stead.

When under fire

  • Link deteriorating!
  • Falling apart!



  • Version 3.3.2 
    • Buff: Can now detect and automatically engage enemy infiltrators. Detection range is 7.
    • (Undocumented) Buff: Hit points increased from 175 to 180.
  • Version 3.3.1 
    • Buff: Hit points increased from 100 to 175.
    • Nerf: Explosion range slightly increased as an attempt to improve its precision.
  • Version 3.3.0 Added.

See also

External links

  1. Foehn Infantry page on the official Mental Omega website