My own special brew...!
- A Dybbuk-Evolver pilot
The Dybbuk-Evolver is yet another member of Epsilon's Dybbuk series of aircraft, with this one functioning as a bomber, whose genobombs are capable of mutating unfortunate infantry caught in its bombing runs into Brutes.

Official description

The ability to control and connect minds is the major factor behind Yuri's rapidly growing knowledge database that largely exceeds that of even the most advanced nations on Earth. With his elaborate research and methods of acquiring it, unattainable by the other factions, at the dawn of the 80's Yuri was already able to figure out certain secrets of the human DNA. This insight allowed him to create a vast array of weapons capable of real-time genetic mutation. The Dybbuk-Evolver is one of the most dangerous weapons based on this technology now at Yuri's disposal.

It is said that the Evolvers are only used against his enemies as a last resort, but the rumours of their presence are enough to send shivers throughout the length of a soldier's spine. The Dybbuk-Evolver equals to impending doom for infantry battalions not adequately equipped with anti-aircraft weapons; if these bombers are able to get in a position right above them and drop their entire payload, it is a death sentence for many, the first out of two. The soldiers killed by the Dybbuk-Evolver's genobombs will enter a second life, as a Brute loyal to Yuri, who will tear into his former comrades in Yuri's name.[1]


The Dybbuk-Evolver's primary purpose is eliminating large groups of infantry in the later stages of a battle, if a proselyte prefers genetic mutation from above over long-range toxins of Viruses, or if plenty of bullets and dissolver beams aren't enough to stall the seemingly everlasting horde. Its genobombs may also be used against mechanical targets, so a clever proselyte can use its carpet-bombing ability to mutate unlucky infantry and hit nearby vehicles at the same time to maximize damage.

Like Viruses, they lose their usefulness if the enemy focuses more on the development of armored divisions over infantry. While they can deal moderate damage to structures, they must attack in large squadrons to inflict any significant damage to heavily-armored buildings.

Note that a proselyte is unable to mutate his own infantry as a sadistic effort to increase his Brute numbers.


  • Dybbuk-Evolvers make their first appearance in Obsidian Sands. At this point, the player-controlled PsiCorps can't build them yet; they are only accessible to the enemy Scorpion Cell, and can be controlled by capturing the Aerodomes where the traitors' Dybbuk-Evolvers are housed.
  • The Dybbuk-Evolver debuts as a buildable unit in Unthinkable.
  • In Earthrise, the Dybbuk-Evolver is fully functional on the Moon, having been designed to work in the vacuum of space.


  • Most effective against groups of infantry and fragile structures.
  • Genobombs mutate infantry into loyal Brutes.
  • Fairly durable.
  • Genobombs do not cause friendly fire (though this can be a disadvantage since it cannot be abused to mutate friendly/own infantry into Brutes).
  • Genobomb runs can cover a huge area.

  • Very expensive.
  • Not the fastest planes in the game.
  • Lightly armored and vulnerable to anti-aircraft fire.
  • Only available at later stages of the game, after a Cloning Vats is built.
  • Not very effective against defensive structures and heavily armored vehicles.


When selected

When ordered to move

  • Evolver in flight.
  • Let's find some new customers!
  • I understand, Proselyte.
  • Don't let it go to waste.
  • Mmmm, most intoxicating.
  • Above the clouds.

When ordered to attack

  • Dropping!
  • I'm going to enjoy THIS!
  • This will be GOOD!
  • Count to ten, and DIE!
  • Aaaahhh... WONDERFUL!
  • (maniacal laughter)

When shot down

  • No, no, no, no, NO!
  • My precious CARGO!
  • Evolver DOWN!
  • Aaaaahhhhhhhhhh!!


  • Version 3.3.3 
    • Fixed: Dybbuk-Evolver now unavailable in Infantry Only game mode through Tech Airfield.
    • Fixed: Dybbuk-Evolver now available in Oil Control and Infantry Only game modes, and require a Chimera Core to be constructed.
  • Version 3.3.2 
    • Change: Veterancy gain improved; requires 25% less units to kill to receive veterancy.
  • Version 3.3.1 
    • Buff: Price reduced from $2300 to $2000.
  • Version 3.3.0 Added.

See also

External links

  1. Epsilon Units page on the official Mental Omega website