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The mind is quicker than the eye.
- Epsilon Adept
Epsilon Adepts are one of the main Epsilon infantry, using their psychic powers to control an enemy's mind or killing nearby infantry with a psychic blast.

The PsiCorps uses Epsilon Elites instead, which are stronger and amphibious due to levitating above ground with their powers, but are otherwise still the same.

Official description

The very core members of Yuri's Epsilon Army, the Adepts are individuals with above average psychic abilities, allowing them to bend the will of others to suit their goals. They pose a significant threat to almost all soldiers and human-operated vehicles, turning their victims against their compatriots with a mere thought.

Adepts are capable of defending themselves against infantry with a potent psychic blast which overwhelms the brains of unshielded soldiers caught within, resulting in death. Though powerful opponents, Adepts are not able to control the minds of animals and are completely defenseless against robotic units.[1]




  • Can take control of most enemies and turn them against their comrades.
  • Can release a Psychic Blast which kills all nearby enemy infantry units.
  • Mind-controlled units are good money sources with a Grinder.
  • Decent range.
  • Immune to enemy mind control.
  • Mind-controlling a transport will trap loaded units inside it.

  • Extremely fragile.
  • Quite expensive.
  • Cannot mind-control infantry garrisoned in buildings.
  • Cannot affect airborne units, robots, animals and structures.
  • Cannot mind-control units that are already mind-controlled.
  • Ore miners, Hero units, MCVs are some of the notable exceptions that are immune to mind-control.
  • Can be countered using long ranged weapons.
  • Mediocre speed.
  • Can not be garrisoned in transports while mind-controlling an enemy, leaving them very vulnerable.
  • Dogs are easy ways to decimate groups of Adepts, provided that said Adepts aren't ordered by their proselyte to unleash their psychic blasts.


The Epsilon Adept, along with the Epsilon Elite, uses the voiceset of the Psi-Corps Trooper in Red Alert 2.

When selected

  • The mind is quicker than the eye.
  • Tell me your wish.
  • I know your thoughts.
  • Your mind is clear.

When ordered to move

  • My command is your wish.
  • Yes, of course.
  • Thoughts received.
  • Predictable.

When ordered to attack

  • Look deeply into my eyes.
  • His mind is weak.
  • There's no resistance.
  • He belongs to us.
  • A new comrade joins us.


See also


  • Version 3.3.3 
    • Buff: IFV combo will no longer stop firing after a single attack.
  • Version 3.3.1 
    • Buff: Experience gain from mind control increased by 1.5x faster now
    • Nerf: Added build time multiplier of 1.2x (Epsilon Adepts are trained slower).
  • Version 3.3.0 
    • Change: Can now gain experience by taking it from the units it controls.
    • Nerf: Price increased from $900 to $1000.
  • Version 3.0 
    • Note: No longer trained as veteran when playing a specific Epsilon subfaction.
    • Change: Infantry sprite is now bigger (90% of original size).
    • Change: Now requires a Pandora Hub instead of a radar structure.
    • Buff: Recovers faster after deploying psychic blast.
    • Nerf: Price increased from $800 to $900.
  • Version 2.0psi 
    • Change: Build time shortened.
  • Version 2.0b 
    • Fixed: Autoattack of Epsilon Adepts applied.
  • Version 2.0 
    • Note: Known as Epsilon Adepts.
    • Note: Trained as veteran when playing as Epsilon Headquarters.
    • Change: Infantry sprite is now smaller (75% of original size).
    • Graphical Enhancements: Now has updated cameo. Has a scale similar to ones used by Master Mind or old Psychic Tower.
  • Version 1.0 Added.
    • Gameplay Enhancement: Changed name and cameo text to PsiCorps Trooper.
    • Note: Trained as veteran when playing as Yuri.