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Epsilon Adept
Epsadept
Unit
Affiliation
Role
  • Mind control
  • Anti-infantry
Armament

Brain

Tier

2

Properties
Hit points

100

Armor type

Basic

Production
Cost

$1000

Build time

0:40

Produced by

Epsilon Barracks

Requires

Pandora Hub

Combat
Speed

5

Attack range
  • 8 (mind control)
  • Area-of-effect (psychic blast)
Function
Abilities

Deploy to release a psychic blast that kills nearby enemy infantry

Notes
  • Gains experience by taking it from the mind-controlled unit
  • Cannot be mind-controlled
Yclnicon
Epsilon Adepts are one of the main Epsilon infantry, using their psychic powers to control an enemy's mind or killing nearby infantry with a psychic blast.

The PsiCorps uses Epsilon Elites instead, which are stronger and amphibious due to levitating above ground with their powers, but are otherwise still the same.

Description

The very core members of Yuri's Epsilon Army, the Adepts are individuals with above average psychic abilities, allowing them to bend the will of others to suit their goals. They pose a significant threat to almost all soldiers and human-operated vehicles, turning their victims against their compatriots with a mere thought.

Adepts are capable of defending themselves against infantry with a potent psychic blast which overwhelms the brains of unshielded soldiers caught within, resulting in death. Though powerful opponents, Adepts are not able to control the minds of animals and are completely defenseless against robotic units.

Overview

Appearance

Epsilon Adepts are known as PsiCorps Troopers when the PsiCorps is still loyal to the Soviets in the Act One campaign until prior to Yuri's betrayal from the Soviets and can be trained by the Soviets, who bear little differences to the Epsilon version in colour scheme and cosmetic appearance.

Assessment

Pros

  • Can take control of most enemies and turn them against their comrades.
  • Can release a Psychic Blast which kills all nearby enemy infantry units.
  • Mind-controlled units are good money sources with a Grinder.
  • Decent range.
  • Immune to enemy mind control.
  • Mind-controlling a transport will trap loaded units inside it.

Cons

  • Extremely fragile.
  • Quite expensive.
  • Cannot mind-control infantry garrisoned in buildings.
  • Cannot affect airborne units, robots, animals and structures.
  • Cannot mind-control units that are already mind-controlled.
  • Ore miners, Hero units, MCVs are some of the notable exceptions that are immune to mind-control.
  • Can be countered using long ranged weapons.
  • Mediocre speed.
  • Can not be garrisoned in transports while mind-controlling an enemy, leaving them very vulnerable.
  • Dogs are easy ways to decimate groups of Adepts.

Quotes

The Epsilon Adept, along with the Epsilon Elite, uses the voiceset of the Psi-Corps Trooper in Red Alert 2.

Gallery

See also

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