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Epsilon Construction Yard
Epsconyard
Structure
Affiliation

Yuricon Epsilon Army

Role

Base construction

Tier

1

Properties
Hit points

2500

Armor type

Big Heavy Structure

Production
Produced by

MCV

Function
Power

+60

Produces

Epsilon structures

Abilities

Can be unpacked into an MCV if the "MCV Repack" option is enabled in skirmish and multiplayer

Notes

Can be infiltrated to unlock stolen tech units

The Construction Yard is the primary base building of the Epsilon Army.

Description

The Epsilon Construction Yard is the single most important structure in Yuri's arsenal, providing all the construction options needed for Epsilon buildings and defenses. As such, it is a very high priority target for enemies. Destruction of your last construction unit means inability to continue base expansion. A Construction Yard provides a small amount of power as well.

Scorpion Cell has the access to a fake decoy version of this structure once they upgrade their Pandora Hub with a Chemplug. The decoy costs $700 and only one can be built, it includes the mobile form.

Overview

The Epsilon Construction Yard is responsible for building the following Epsilon structures and defenses:

Buildings

Icon Structure Requirements Role
Ypwricon Bio Reactor none
  • Epsilon's power supply
  • Provides +150 power units on default
  • Infantry can enter a Bio Reactor (+50 per infantry), leading to a total of +400 power units
Brckicon Epsilon Barracks none
  • Epsilon's infantry training facility
  • Infantry build time can be decreased by constructing additional Barracks
Yreficon Epsilon Ore Refinery none
  • Epsilon's resource processor
  • Comes with a Ghost Miner to begin mining operations immediately
Ywepicon Epsilon War Factory Bio Reactor and Epsilon Ore Refinery
  • Epsilon's vehicle production facility
  • Vehicle build time can be decreased by constructing additional War Factories
Yyrdicon Epsilon Naval Shipyard Bio Reactor and Epsilon Ore Refinery
  • Epsilon's naval production facility
  • Capable of repairing one ship at a time
  • Navy build time can be decreased by constructing additional Naval Shipyards
Psisicon Radar Spire Bio Reactor and Epsilon Ore Refinery
  • Epsilon's technology enhancer and radar provider
  • Grants partial access to Tier 2
Aerdicon Aerodome Bio Reactor and Radar Spire
  • Epsilon's jet production structure
  • Houses and rearms up to 4 jets
  • Aircraft build time can be decreased by constructing additional Aerodomes
Ytchicon Pandora Hub Bio Reactor and Epsilon Ore Refinery
  • Epsilon's technology enhancer
  • Grants partial access to Tier 2
Pplugicon Psychplug Radar Spire and Pandora Hub (PsiCorps only)
  • PsiCorps' advanced technology enhancer and support power provider
  • Grants complete access to the PsiCorps Tier 3 arsenal
Cplugicon Chemplug Radar Spire and Pandora Hub (Scorpion Cell only)
  • Scorpion Cell's advanced technology enhancer and support power provider
  • Grants complete access to the Scorpion Cell Tier 3 arsenal
Gplugicon Geneplug Radar Spire and Pandora Hub (Epsilon Headquarters only)
  • Epsilon Headquarters' technology enhancer and support power provider
  • Grants complete access to the Epsilon Headquarters Tier 3 arsenal
Clonicon Cloning Vats Pandora Hub with any of the 3 plugins attached
  • Epsilon's cloning facility and economy booster
  • Produces a clone of every infantry trained (with the exception of heroes)
  • Also produces funds similar to a Tech Oil Derrick
Gntcicon Rage Inductor Pandora Hub with any of the 3 plugins attached
  • Epsilon's support superweapon
  • After 6 minutes of accumulating Terminus gas, it can be released to friendly Epsilon units to enhance their firepower and regenerate their wounds (in the case of infantry) significantly.
Pupticon Psychic Dominator Pandora Hub with any of the 3 plugins attached
  • Epsilon's offensive superweapon
  • After 10 minutes of harnessing vast amounts of psychic energy, it can be unleashed to enemy installations to decimate buildings and dominate the minds of Epsilon's enemies in ground zero permanently.

Defenses

Citwicon Citadel Walls Epsilon Barracks
  • Epsilon's passive defense
  • Blocks infantry and vehicles from passing through it
Ygateicon Gate Epsilon Barracks
  • Epsilon's passive defense
  • Blocks enemies, but let friendly forces enter through it
Ggunicon Gatling Cannon Epsilon Barracks
  • Epsilon's anti-infantry and anti-aircraft defense
  • Armed with twin gatling guns designed to rip through infantry and aircraft
  • Its damage output increases over time when firing continuously
Tbnkicon Tank Bunker Epsilon Barracks
  • Epsilon's garrisonable defense
  • A single turreted vehicle can enter it to defend from enemy attacks
  • Only airstrikes can eliminate the Tank Bunker's occupant without destroying the bunker itself
Infticon Inferno Tower Radar Spire
  • Epsilon's advanced defense
  • Fires a thermal beam that is effective against infantry and vehicles
  • Deals splash damage in a small radius
Mpsiicon Mind Reader Radar Spire
  • Epsilon's support defense
  • Capable of detecting and predicting the movement of enemy forces within its radius
Grndicon Grinder Pandora Hub
  • Epsilon's recycling structure
  • Recycles units that enter it, returning 50% of its original cost
Rifticon Chimera Core Pandora Hub with any of the 3 plugins attached
  • Epsilon's stealth generator
  • Cloaks friendly units around it, unseen to enemy forces without detection
Antaicon Antares Battery Pandora Hub with any of the 3 plugins attached
  • Epsilon's long range defense
  • Fires a more intense thermal beam to burn approaching enemies from afar
Psyticon Psychic Tower Pandora Hub with a Psychplug
  • PsiCorps' mind control defense
  • Able to seize control of up to 3 enemy units within its range
  • Can gain experience by taking it from the mind-controlled units
Fycyicon Fake Construction Yard Pandora Hub with a Chemplug
  • Scorpion Cell's diversion structure
  • Unable to construct buildings or provide ground control by itself
  • Can unpack into a fake MCV to fool enemies even more
Pxpticon Fake Psychic Dominator Pandora Hub with a Chemplug
  • Scorpion Cell's diversion superweapon
  • Creates a fake timer and activation alert to fool enemies even more
Vnmmicon Genomine Pandora Hub with a Geneplug
  • Epsilon Headquarters' hidden defense
  • Deployed in clusters
  • When enemies are in close proximity, the Genomine explodes, releasing Terminus gas that mutates nearby enemies into Brutes

See also

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