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We won't let them die.
- A Field Medic's creed
Mediicon
The Field Medic is an essential Allied support unit that can heal wounded infantry on the field.

Description

Even with all their armor and training, an Allied soldier doesn't last very long in the field without support. On the battlefield, where every man counts, the Medic is there to keep the troops alive for as long as possible. Though the Medic is unarmed, do not underestimate his potential when surrounded by a group of soldiers.

Overview

The Field Medic can target a friendly infantry to heal most of their health. The healing ability is fairly short-ranged and generally does not take place quickly enough to keep a soldier alive in the middle of combat, so the Medic is mostly used to heal infantry after combat and reduce attrition from damage. The Medic also can regenerate his own health and is immune to poison clouds.

A unique ability of the Field Medic is its "guard" ability; when one has been ordered to guard an area, any wounded friendly infantry that come within a certain range of the Medic will naturally cause him to move toward the wounded soldier(s), sometimes even following them if they don't stop. The ability is done by either double-clicking the Medic or by using the force attack command on a location. Furthermore, loading one into an IFV will give it a ranged healing ability (while a Stinger still uses its Acid Spray).

Commanders have to be careful, as Field Medics will often become a priority target by enemies due to their abilities (despite said act breaking the Geneva Convention), and they are not only unarmed, but also won't last long when come under fire. Besides, the automatic acquisition of friendly healing targets can be a liability if the aforementioned ally runs directly into enemy lines, and the Medic follows it on the potential death march. In addition, despite being immune to poison, the Medic is still susceptible to units armed with toxin weapons such as Bloaticks, Viruses, and Stingers.

Appearances

Assessment

+
  • Can heal friendly infantry automatically.
  • Self-healing.
  • Decent movement speed.
  • Quite cheap.
  • Immune to poison clouds.

  • Unarmed.
  • Very fragile and easy to kill.
  • Can only heal at close range.
  • Still vulnerable to toxin weapons.

Quotes

The Field Medic is voiced by M. Simmons.

When selected

When ordered to move

  • Take me to the injured.
  • Hmmm.
  • I'm sure this is an ambush.
  • You're the boss.
  • I'm getting there.
  • Yes, sir!.

When ordered to heal infantry

  • Where does it hurt?
  • Something's missing...
  • I'll try to fix you up.
  • Stay still now.
  • Don't die on me now.

When under fire

  • Get me out of here!
  • I can't save them!!

When killed

  • NOOOOO!!

Trivia