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For an interactive map that shows important details such as objectives and easter eggs, click here.

The player's tech tree in this mission significantly deviates from the standard Russian tech tree. All would-be Epsilon units that have appeared in Act 1 (except the Infiltrator, the Mantis Tank, and the Driller) become buildable soon after the extraction of the first Rocket Launch Bay. The change in standard infantry tech effects support powers as well, Instant Shelter will spawn with two Initiates and the Paradrop from a Tech Airfield will spawn 6 Initiates and 4 Flak Troopers.

Infantry[]

Tier 1 Initicon Flkticon Soviet Attack Dog Soviet Engineer Pyroicon Shkicon
Tier 2 Ivanicon
Tier 3 Desoicon PsiCorps Trooper Hijacker Vrusicon

Vehicles[]

Tier 1 Harvicon Drncicon Stngicon Ytnkicon Lasher Light Tank
Tier 2 Boriicon Trkaicon Trikicon
Tier 3 V3icon Plagicon Ttnkicon Wolficon Zepicon

The player has access to Cloning Vats and Psychic Sensor but not Industrial Plant.

Panorama[]

SPOILER
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