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With the American army on the brink of defeat, the Soviets turn their attention to a joint operations base in Canada where the Pacific Front and the Euro Alliance still attempt to salvage and coordinate whatever remains of the American forces.
- Mission description

Operation: Idle Gossip is the seventh mission of Act One Soviet campaign.

Briefing

Salutations, Commander! The war here is proceeding well. Though most of your troops have returned to Russia for the European war, the conflict marches on in our favor. Even so, despite our successful campaign in America, state governors yet command large armies, and civilian militia groups continue to put up resistance. Our army is doing what it can in the states. Elsewhere, though, we have run into problems. We may have pushed into Germany, but we have sustained many losses. We've seen Pacific Front forces entering Europe as well. Worse still, China had made landfall in Japan. Our top authorities have no idea what is going on, and China refuses to explain. Still, we need their assistance for the war in Europe. Our combined armies should reach Bohemia soon. Thus, we return to your current role.

A powerful communications network has been set up in Nunavut by both the European and Pacific armies, which supposedly coordinates the remnants of the American armies. However, the American POWs in our care have informed us that the Amis despise their so-called allies for abandoning them in their time of need. We assume that this base is actually used to obtain American military assets and secrets as instead. There is more concern for you to do this though: recent intel from Moscow has us concerned. High Command is slowly realizing that this army follows you alone. Your constant victories are beginning to scare them, and there's talk of having you thrown in the Gulags. Perhaps it's time to consider a future.. one where you may need to run. This battle will endear you to the American people, and if Moscow really does turn on you, you will need somewhere to run. Maybe you will really become "The Liberator".

Objective 1 & 2: Infiltrate the Radio Tower and destroy both of them.

Events

Eavesdropping

After arriving near to the EU base by a Stallion Transport whom was brainwashed to carry the espionage team in. They made their move to head to the enemy base, the EU base is heavily defended, with it's ships resting nearby and numerous patrols guarding the Radio Tower... Nevertheless the Saboteur successfully infiltrated it, giving coordinates of the position of the PF's Radio Tower.

Afterwards a brainwashed transport carried a MCV to the initial location to build a base, however by this time the allies are now alerted.

Stopping the "vultures"

Aftermath

The towers have been reduce to rubble, the vultures that call themselves America's "friends" are denied the carcass of our enemy. News of your victory has spread like wildfire. Today, the first free Americans have joined our army... Victory is nigh.
- Battlefield report

With the destruction of the Radio Towers, the European and Pacific Front, who pretends to be on the Americans' side while scouring their secrets behind their backs, can no longer feast on the Americans' carcass, preventing them from gaining any technological advantage. News on the General's actions in Nunavut quickly spreads and causes many Americans to become disheartened by the betrayal of their supposed allies, and willingly join the Soviet cause with the first of such "free" Americans joined the General's army.

However, the Europeans and Pacific Front have managed to recover the American Mercury Satellite by seizing its uplink on Hawaii. Of course, the General will not let them have such a deadly weapon and decides to destroy the uplink by himself.

Walkthrough