Hail to the great Yuri!
- Initiate

The Initiate is the basic infantry of the Epsilon Army, capable of starting fires with their mind.

Official description

Whether actually convinced Yuri will bring about a better world, or mind controlled and forced to do his bidding, Initiates are fiercely loyal to the Epsilon cause. They consist mostly of normal men augmented with psychic apparatuses that allow them to create and manipulate fire with thought alone. This allows Initiates to ignite enemy infantry with ease and even put the heat on lightly armored vehicles. Initiates can garrison civilian buildings for protection against bigger threats.[1]


The Initiate is the basic Epsilon Army infantry unit. Only capable of dealing light damage to anything besides infantry, Initiates are nonetheless necessary because of their low cost and decent damage output.

Despite being a basic infantry, Initiates are quite strong on their own. They are capable of handling infantries and light vehicles in groups. They can beat the Soviet Conscript and Allied GI in a one-on-one matchup but will lose to the Foehn Knightframe.

To improve their combat potential, they can garrison in civilian buildings like their anti-armor counterpart the Archer. However, unlike in the original game, their rate of fire is slower and their firepower is far less effective against vehicles.

Unfortunately, they can't last too long. Despite being stronger than their Allied and Soviet equivalents, they can't handle vehicles with anti-personnel weapon and specialized anti-infantry units.



  • Decent against infantry and light vehicles.
  • Slightly stronger than Conscript and GI.
  • Can garrison buildings to vastly improve fighting power and survivability.

  • Easily countered by anti-infantry units.
  • Can be easily crushed.
  • Vulnerable to poison clouds, fires, and radiation.


The Initiate uses the voiceset of the same unit in Yuri's Revenge.

When selected

  • Yuri is master.
  • There is much to learn.
  • He has taught us well.
  • I am but a student.

When ordered to move

  • Hail to the great Yuri!
  • I understand.
  • Learning the path.
  • Enlighten me.

When ordered to attack

  • Cleansing flame!
  • Guns are too messy!
  • Focusing energy!
  • Look! No hands!
  • I don't need matches!

When under fire

  • My life for Yuri!
  • Non-believers!
  • Fire out of control!
  • Give me strength, Yuri!
  • It's hard to focus!

See also


  • Version 3.3.3 
    • Nerf: IFV mode weapon Rate of Fire increased from 10 to 18.
  • Version 3.3.2 
    • Change: Veterancy gain improved; requires 25% less units to kill to receive veterancy.
  • Version 3.0 
    • Change: Initiates no longer come out of destroyed vehicles as crew survivors.
    • Change: Infantry sprite is now bigger (90% of original size).
    • Buff: Price reduced from $200 to $150.
  • Version 2.0psi 
    • Change: Build time shortened.
    • Change: Initiate inside a garrisonable structure is more effective against vehicles than Conscript or G.I., that's because Allies have GGIs and Soviets have Tesla Troopers. Soviets don't have garrisonable AA.
  • Version 2.0 
    • Change: Infantry sprite is now smaller (75% of original size).
  • Version 1.0 Added.


  1. Epsilon Infantry page on the official Mental Omega website