Welcome to the Mental Omega Wiki The unofficial database of the Mental Omega modification for Command & Conquer: Red Alert 2 - Yuri's Revenge with 3,287 articles that registered users can edit!
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This wiki is filled with SPOILERS about the Mental Omega mod. Proceed at your own risk!
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Also available in different languages! |
This is a community-based Wiki intended to be a complete source of information to the Mental Omega: Almost Perfect Yuri's Revenge modification for Command and Conquer Red Alert 2: Yuri's Revenge. Here you can find details and guides about the updated factions, their units, the mod's full story line and the campaign missions which spans from Act One to Act Two which will be updated as the mod progresses.
About Mental Omega APYR |
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Mental Omega APYR (often shortened as Mental Omega or MO) is a free unofficial expansion pack for Command & Conquer Red Alert 2 Yuri's Revenge. First released in 2005, the mod started off as a balance modification created by Speeder and Mevitar, who would later grow into the Mentalmeisters team. After a few years, the mod had grown into a de facto unofficial sequel, with version 3.3 adding a new faction - the Foehn Revolt.
Mental Omega uses the Ares Expansion DLL which allows new features to be added into the gameplay by adding new units and rebalancing existing ones, making the mod almost completely different than the original Yuri's Revenge and more suitable for multiplayer gameplay, which is the mod's aim to make it perfectly balanced (hence why the mod is tagged as an "Almost Perfect Yuri's Revenge"). Mental Omega features new campaigns for the Allies, Soviets, and Yuri, continuing from where Command & Conquer: Red Alert left off and branches into an alternate, expanded universe which spans over 80 missions divided into two different acts related to two stages of the game's story: the Soviet invasion to the United States and the war against Yuri. Cooperative modes for 2 players are also available. Mental Omega also features the addition of hundreds of new skirmish maps and a variety of game modes, which makes both skirmish, network and multiplayer games a lot more fun to play. Multiplayer is primarily played through the CnCNet, although Tunngle and XWIS are also compatible. In addition, each faction has an extensive list of unique soundtracks, composed by Frank Klepacki, Black Ice 9 and World Beyond. |
Factions and Subfactions |
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Allied Nations | Soviet Union | Epsilon Army | Foehn Revolt |
Campaign and Cooperative |
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Act One | Act Two | Covert Operations | Origins | Cooperative |
Origins Foehn missions |
Universe |
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Timeline of Events | Lore | Arsenal | Skirmish and Multiplayer | Misc |
External links
Recent news
Interactive Maps Project for the Campaign is Complete!
The wiki now has interactive maps for ALL missions in the campaign. It displays a full map overview with markers that indicate where objectives, easter eggs, and other important details can be found.…
Vote for Mental Omega as Mod of the Year 2021!
Mental Omega has reached the second round of voting in the Mod of the Year 2021 Awards in Mod DB, and is now part of the top 100 mods! Vote for Mental Omega once again to show your support!
Link:
https…
About fan-made missions
Recently I've noticed about the popularity of fan-made missions for Mental Omega APYR. Though these missions are non-canon to the MO lore, they are quite interesting to play due to its own mechanics,…
Mental Omega Chinese Wikia Announcement
Hello there. This time I'd like to announce the fandom project in Chinese MO community. Yes, there's finally a MO Chinese Wikia after one year's construction.
The Chinese wikia is bascially a translat…
Patch 3.3.4. is here!
The 3.3.4 "summer patch" is finally released as Summer 2018 is about to end.
As before, you can download it automatically through the Mental Omega client, or if somehow you can't, the manual patch can…