- Version 3.3.6
- Briefing content has been slightly rewritten.
- Scorpion Cell no longer trains Infiltrators, removed hint for controlling enemy Infiltrators.
- On Casual and Normal difficulty, add an additional War Rig reinforcement.
- Sentinels in front of Rashidi's Palace are now housed in Tank Bunkers.
- Scorpion Cell's Nuclear Reactor is now equipped with a Nuclear Converter. Irradiation Gamma and Pack Attack will be used in Normal and Mental difficulty. Pack Attack in Normal difficulty has a longer cooldown.
- Version 3.3.5
- Updated layout, adjusted various difficulty settings.
- Modified sellout charge conditions for enemy to prevent them from let the player win inconveniently.
- Miscellaneous settings are adjusted according to needs of the plot:
- Color of the Psychic Amplifier at the start is changed from Green to Purple.
- Added some Rashidi's speaking messages at start.
- Fixed train system, it will now loop until destroyed.
- Method of player's airborne reinforcements has been changed, and now player are required to select a beacon to determine airborne sending.
- Rahn and reinforcements now no longer require MCV deployment to arrive.
- Added two friendly AI forces, as the player progresses further, they will come to deploy Stalin's Fists to assist the attack.
- Player will also get some Stalkers and Colossi when Rahn arrives.
- Player can get a War Rig (new unit) as reinforcement.
- Secondary-level production bonus added (0.6x for infantry, 0.8x for vehicle).
- Added an easter egg.
- Version 3.3.4
- Granted access of Shadow Tank for player in this mission.
- Rashidi will be in the Jackal Racer properly instead of two GIs.
- Version 3.3.2 Added.
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