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Puppet Master
PuppetMaster
The Psychic Amplifier in St. Peter's Square
Chronology
Previous

The Mermaid
The Cardinal

Next

Stone Cold Crazy

Details
Part of

Mental Omega War

Date(s)

1984

Location

Rome, Italy

Outcome

Allied tactical victory

  • Psychic Amplifier in Rome destroyed
  • The Euro Alliance re-establishes a foothold on the European mainland
Belligerents

EAicon European Alliance

PCicon PsiCorps

Russiaicon Russia

Objectives

Tickicon Destroy the Psychic Amplifier
Crossicon Capture the Psychic Beacon controlling the Russians
Tickicon Destroy all hostiles

Crossicon Protect the Psychic Beacon and Psychic Amplifier

Crossicon Destroy all hostiles

Commanders

Allied Commander

Unknown proselyte

Unknown Russian commander

Forces
  • Tanya
  • Most European arsenal

Most PsiCorps arsenal

Most Russian arsenal

Casualties

Medium

Heavy

Medium

Yuri returns from the dark and resumes the Psychic Amplifier project by constructing a device which threatens the safety of the London Fortress of Euro Alliance. Shortly after her recovery, Special Agent Tanya is dispatched to support the counter attack.
- Mission description

Puppet Master is the second mission in the Act Two Allied campaign.

Background

After rescuing Tanya from Soviet captivity, Allied intel discovered Yuri's reappearance based from scattered info left from Soviet Command. At first, the European Alliance considered this a good thing since he will be a big problem to the Russians. However, they eventually realize that his mind control tech would lead to the enslavement of humanity and it wouldn't matter which side people were on; Allied, Soviet or neutral-sided nations.

More intel revealed that he has taken control of a Soviet base in Rome, Italy. Here, he resumes the Psychic Amplifier project by building one in the middle of St. Peter's Square. Using the Chronosphere, forces are sent straight into the Italian capital before it's too late.

Events

Chrono-Warping straight into action

Siegfried had adjusted the location of the Task Force so it would land right on top of the mind controlled Italian forces (whom fallen to the Soviets and now under Yuri's control). Sending a task force that consisted of 2 Archon AMCs along with Tanya and an Engineer, he chronoshifted them in the middle of the fallen Allied base just near one of the Psychic Beacons. Tanya quickly disposed of the Epsilon garrison while the Engineer reconfigured the Psychic Beacon, releasing the Italian forces there from Yuri's control.

Thanks to some valuable info about the one in New York, Siegfried and his crew have managed to understand how the Beacons work. As long as it was online, it acted as a shield against the power of the Psychic Amplifier present there, hence he advised the Allied Commander to protect it or else the whole task force present there will end up being enslaved by the Amplifier after a specific time.

Additional intel reveals an "unlucky" Soviet Garrison that was also being controlled by Yuri's forces. They suggested to the Commander to seize the Beacon and get them on their side without having to fight them.

After taking control of the Allied base, additional reinforcements were chronoshifted, which consisted of a Cavalier MBT armor detachment as well as 3 Prism Tanks. They would prove to be very helpful before the Epsilon forces realized their presence. As the Commander began fortifying the Allied Base and constructing a War Factory to build additional Tanks, another transmission was heard. Again, it was from Siegfried. He said that the Robot Tank was finally developed and ready for construction to counter against the mind-control powers of Yuri's agents. Four Robot Tanks were chronoshifted into the base as reinforcements.

Unlikely "Help"

As the Allied Commander continued his push further in Rome, he seized important structures such as Oil Derricks as well as capturing Epsilon Outposts that were near his base. As he prepared to capture the mind-controlled Soviet Base, something unexpected happened. Something, or someone, destroyed the Psychic Beacon and freed the Soviets from Yuri's control and started attacking both Allied and Epsilon forces present nearby.

To the Commander, they've now become a wildcard in the fight. At the moment, it will keep a portion of Yuri's forces from not attacking his base but, of course, he is aware that he's going to expect Soviet skirmishes. However, the defenses in his base remains strong, thwarting either Epsilon or Soviet attacks. After some time had passed, the Soviet base was back under Epsilon control, due to the presence of the Psychic Amplifier (another reason for the Commander to keep the Psychic Beacon in his base secured, in case the Psychic Amplifier hadn't been destroyed quickly).

Destroying the Psychic Amplifier

The Allied Commander mustered a large armored division, whom consist of Cavalier Tanks, Prism Tanks and Robot Tanks, and sent them to strike the Amplifier, which is located at the very center of the Vatican Square. The division is supported by Harrier airstrikes as well as lightning strikes from the Thor Gunship. To boost his success, he also "borrowed" some Soviet tanks such as the Rhino Tank, Scud Launcher and the Wolfhound Attack Helicopter along with Soviet infantry.

The Psychic Amplifier, of course, is very well defended. Yuri's PsiCorps had turned the Vatican into a mighty stronghold which is surrounded by Archers, Virus anti-personnel infantry (the Allied soldiers just call them Virus for their deadly way of killing infantry), 2 Artillery Emplacements and, most of all, his mind-control forces which consisted of Epsilon Elites and the Masterminds, a recent weapon being deployed which, for some reason, were rotating around near the Amplifier.

Nevertheless, the Allied Commander tactfully planned his stratagem. Using every unit at his disposal, he carefully removed anti-armor troops and the Epsilon Elites using the Thor and the Wolfhound in the air along with Prism Tanks. Enemy armor are countered with the Cavalier and the Rhino while those who are "garrisoned" in Tank Bunkers are destroyed by Harriers (Since it's missiles are able to hit them without bothering said bunker). The Artillery emplacements are neutralized using the Scud Launcher which, afterwards, makes it way to the Amplifier and obliterates it.

Wiping out the Remnants of Yuri's Forces

Aftermath

With the Psychic Amplifier, Yuri's continental mind control device, now gone from Italy, you have brought us additional time to work on the last stages of the Paradox Project. Yuri has arisen but now we know how to fight back.
- Battlefield report

With the Psychic Amplifier destroyed, Epsilon forces were unable to control the Soviet and Allied divisions in Italy. The Euro Alliance have re-established a foothold in Europe, 2 years after they were driven from it. From Rome, chronoed Allied forces began to spread out into the rest of the country, relieving the desperate actions of remaining Euro Alliance troops as well as destroying or capturing Soviet/Epsilon divisions.

Even better, thanks to the Commander's actions in Italy, Siegfried and the other scientists now have additional time to work on the last stages of the Paradox Project. Although Yuri's forces have risen from the shadows to take much of the world under their control, these events show that they are not invincible and that they can be beaten.

Just as things got good for the Allies, some bad news came in: Epsilon have got their hands on an experimental Barracuda prototype and are trying to use them for their own purpose. Allied Command would not allow that to happen and sent the Commander to Dunderlandsdalen, Norway to retake the prototype before it is lost forever to the enemy.

Walkthrough

Trivia

  • The title of the mission is roughly based from an illustration of the Psychic Dominator which was referred to as "Puppet Master".
  • This mission also marks the first appearance of the Akula Missile Sub in the campaign, although it's not a playable unit here.

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