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The Quickshifter is an Allied stolen tech unit acquired by infiltrating an Allied Tech Center and Construction Yard. It is basically a teleporting tank armed with powerful missile launchers akin to the Aegis Cruiser's, but can engage ground targets.

The Quickshifter can also carry one passenger, but they have to wait until it is fully teleported before disembarking.

Official description

With limited funding and delays caused by various unexpected events, the development of the next-gen Allied chrono tank, similar to the one used during the Second Great War, did not go as well as expected. With a majority of resources being allocated to the Paradox Project, it seemed the new tank - capable of chronoshifting anywhere on the battlefield without needing a Chronosphere - would not appear in the Allied arsenal too soon.

The new war against Yuri resulted in interesting developments, however, as the Paradox Project was completed prematurely, and so attention was given to the tank once again. The Quickshifter is the direct successor to the Chrono Tank. With the advanced 'Phalanx' Guided Missile Battery designed after the powerful weapon of the Aegis Cruiser, and with additional surface-to-surface targeting systems, the Quickshifter becomes a dangerous force to be reckoned with. Quickshifters also have a single passenger slot. As with the Chrono Legionnaire, Quickshifters cannot engage enemies until it has fully reformed itself, thus making it vulnerable to counterattack as it reforms. Because of the deadly effects of chronoshifting exposed persons, the passenger cannot exit the Quickshifter until it has fully chronoshifted at its destination.[1]





  • Powerful all-purpose attacker.
  • Can teleport anywhere it wishes, just like the Chrono Legionnaire.
  • Rapidly fires numerous rockets which deal significant damage.
  • Can engage both ground and air targets.
  • Good attack range allows it to outgun most enemy units.
  • Can easily avoid enemies by teleporting away.
  • Great at harassing enemy units.
  • Can transport infantry to anywhere it teleports.
  • High passenger survivability rate.
  • Can self-repair.

  • Expensive ($2000).
  • Like the Chrono Legionnaire, takes time to reform itself after teleporting; the further the distance, the more time it will take, leaving it exposed to enemy fire.
  • The passenger can only exit the vehicle once it has completely reformed itself.
  • Late game unit, only available after infiltrating an Allied Tech Center and an Allied Construction Yard.
  • Fragile, easy to kill with anti-armor weapons.
  • Cannot be cloaked.
  • Cannot teleport into unexplored terrain.
  • Susceptible to mind control and confusion rays.


  • In version 2.0, there was a similar tank called "Phalanx Tank", accessed by owning both an Allied and Soviet War Factory as well as infiltrating a Soviet Battle Lab. The Phalanx's name is now used for the Quickshifter's missile battery.

See also

Other Allied stolen tech units:


  1. Stolen Tech Units page on the official Mental Omega website

External links