|“|| Takin' 'em down!|
- Stryker IFV on the offensive
The Stryker Infantry Fighting Vehicle is the newest development in multipurpose support vehicles. It comes equipped with standard light anti-armor missiles capable of taking down enemy aircraft with great ease and accuracy - even while on the move. Its great speed, the highest among its peers, allows it to effectively perform hit and run tactics. The Stryker is also light enough to be deployed via the 'Bloodhounds' support power as well, making it a versatile attack unit that can rapidly reinforce US forces wherever it is needed.
But the Stryker's greatest strength lies in its ability to adapt to almost any situation presented to an Allied commander. This vehicle houses a complex weapons system which allows any infantry that enters it to integrate their weapon into the turret of the Stryker. This allows the IFV to quickly be equipped to handle almost any problem efficiently.
The Stryker IFV serves as the jack-of-all-trades unit for the United States. Available at Tier 1, it functions as a troop-carrying vehicle and at the same time, an anti-aircraft light vehicle of the US ground forces. Compared to the equivalents of other subfactions (Archon AMC and Tsurugi Powersuit), it trades armor for speed, making it very useful for harassment tactics and rapid response. Uniquely designed as a multipurpose combat support unit, the Stryker is extremely versatile and capable of performing a variety of roles, including anti-infantry, anti-air, and vehicle repair, depending on the infantry unit garrisoned within.
Loading an Engineer converts the IFV into a mobile repair vehicle, enabling quick field repairs and effectively counters Terror Drones. Multiple Engineer-loaded IFVs can stack their repair effects, restoring the health of friendly vehicles with incredible speed, allowing the unit-under-repair to withstand huge amounts of damage. Note that it cannot repair aircraft, unlike Tech Machine Shops which can auto repair.
Statistics of each configuration (like damage and rate of fire) can be found in their respective infantry pages.
|Default "Mist" missiles|
| Machine gun
|Crazy Ivan|| Ivan Bomb launcher
| Sub-machine gun
|Tesla Trooper|| Dual Tesla Coils
|Chrono Legionnaire||Temporal displacement device|
|Riot Trooper|| Flash grenades
|Siege Cadre||Prism rifle|
|Guardian GI|| "Seeker" missiles
|Bloatick|| Toxic warhead
|Duplicant|| Nanoid warhead
|Virus||Virus sniper rifle|
|Field Medic||Heal bullets|
|Archer||Long bow with AROs|
| Explosive warhead
|Flak Trooper|| Flak cannon
|Brute|| "Jagdpanther" cannon
|Arsonist|| Napalm charges
|Morales|| Incendiary sniper rifle
|Malver|| Kinetic blade
|Libra|| Custom explosive darts
|Libra Clones|| Fake custom explosive darts
|Volkov|| Chain lightning Tesla cannon
- The Stryker IFV first appears in Peacekeeper as an enemy (notwithstanding mind control) and Red Dawn Rising as a buildable unit, at the beginning of the Third World War.
- In Puppet Master and Insomnia, Tanya will enter the battlefield via chronoshifting her elite Stryker IFV.
Behind the scenes
The Stryker IFV's voxel is available for public download to be used by other modders. The link can be found here.
- The Stryker IFV's design is based off the real life M1126 Stryker Interim Armored Vehicle used by the U.S. Marine Corps.
- Azri_Apoc is credited as the voxel artist for Stryker IFV.
- Due to a programming error, IFV's Brute cannon weapon fires even slower on elite vehicles.
- ↑ Allied Units page on the official Mental Omega website
- ↑ https://ppmforums.com/viewtopic.php?p=330633#330633