High tech access
Can be infiltrated to unlock stolen tech units
Together with the subfaction-specific technology expansion buildings like the Mercury Uplink, the Shield Command and Robot Ops Control Center, the Allied Tech Center unlocks the most potent technologies the Allies have to offer to a commander. The Tech Center also allows you to release the Black Widow unmanned aerial support vehicle. Additionally, if an Experimental Warpshop is present on the battlefield, the Tech Center will enable Backwarp and, if a Naval Shipyard has been built, a Sonar Pulse. Be mindful that the Tech Center is a comparatively fragile building, and should be well protected from both damage and infiltration by enemy spies.
The Tech Center is the indispensable structure into unlocking the full Allied Tier 3 arsenal, along with the respective subfaction's other technology expander. Otherwise, the Tech Center alone only grants access to Runways, Cryocopters, Spies and Barracudas. It is also the building that grants the following support power:
|Black Widow||For a fee of $1000, a cloaked but durable support aircraft known as the Black Widow can be sent to the enemy base to jam their radar and weaken their defenses, giving an opening to Allied forces to attack (especially aircraft, as the Black Widow also increases their armor due to a masking cloak). This support power has a cooldown of 7:00.|
Allied commanders should never leave the Tech Center defenseless, as it is the prime target for infiltration and demolition because of its important role as the Allied Tier 3 expander.