A Zephyrobot has 600 HP and gradually loses health. It remains on the battlefield for at most 40 seconds, allowing a Zephyr to fire at most 6 times. However, taking direct hits from Zephyrs' long-range attack damages the robot and reduces its durability.
AI's Zephyrobot always targets the player's largest group of units. However, the AI never orders their Zephyrs to fire at the Zephyrobot.
- In Death From Above, the enemy will continuously set Zephyrobot to player's base and let all Zephyrs attack it.
- The Zephyrobot is first usable in the campaign in Stormbringer.
Behind the scenes
- During development for 3.3, the Zephyrobot was supposed to be merged with the old 3.0 Cryofield that slows down enemy units and become free of any cost but was never implemented.